Portfolio Details


Test and production video using in unreal 4:


Animation animals


Vegatation Animation with Grown FX

Project information

  • Category: Animation
  • Client: Archimidia

Rock in Rio 2019

This project was a large-scale projection mapping for the Rock in Rio 2019 event, displayed in a velodrome.
My role involved a wide range of 3D responsibilities. I handled all aspects of a detailed butterfly animation, from initial modeling to the final animated sequence.
I also managed the scene's lighting and shading. For the digital vegetation, I quickly learned and applied Grown FX over a three-day period to meet project deadlines.
The macaw model was acquired from TurboSquid (https://www.turbosquid.com/3d-models/maya-parrot-animator-2/761950), and my contribution was focused on its animation and rendering.
Software: 3DSmas, Maya, Vray, Grown FX, Phoenix FX